![]() But there's still hope Nintendo might deliver a fix to Sunshine. Despite this controller snafu, the Mario bundle is already Amazon's second best-selling game in the U.S. Players have been begging for a patch to add an invert controls option to Sunshine's menu since 3D All-Stars' release but Nintendo hasn't budged yet. But that won't be enough to address Sunshine's lack of inverted controls. The company recently began allowing Switch users to customize the button mapping of the console's Joy-Cons and Pro controllers to allow for more gaming freedom. ![]() "Nintendo is going to change it without an option? This is criminal!"Ī change that would have been welcomed in 2002 is now a testament to Nintendo's odd reluctance to let gamers play certain franchises how they want. ![]() " Mario Sunshine is probably the single biggest reason I play inverted," he tweeted on September 17. Venture Beat journalist Jeff Grubb is among one of the many Sunshine players that wholeheartedly embraced inverted controls after the Mario title forced him to adopt the layout so many years ago. At this point, Sunshine's janky controls are a nostalgia-inducing relic of the early 2000s era of gaming that many fans wanted to revisit in Sunshine's Switch port.īut Nintendo is forcing players to adopt Sunshine's new control scheme instead of giving them the option to play how they choose, like in The Legend of Zelda: Breath of the Wildwhere players can switch to an inverted control scheme at will.Īdding non-inverted controls to the Switch port of 'Super Mario Sunshine' was a fix that came 18 years too late. The Switch release essentially fixed Sunshine's biggest problem 18 years too late. Super Mario 3D All-Stars has flipped it all upside down. Dealing with that was part of the challenge - and part of the fun. Regardless of the hassle, OG Nintendo fans powered through until they sent Bowser tumbling into the abyss, but now, veteran gamers' grind was for naught. ![]() to complete puzzles and traverse Isle Delfino painfully difficult. Gamers were vexed by the awkward control scheme that made piloting Mario's water-spouting backpack F.L.U.D.D. Sunshine's unchangeable inverted controls was one of the game's most controversial design choices when it was released in 2002. ![]()
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